Hi,
How comes that there seem to be multiple APIs for playing sound?
There is
sound = wx.SoundFromData(open("data/plan.wav", "rb").read())
And then there is
Import winsound
winsound.PlaySound(open("data/plan.wav", "rb").read(), winsound.SND_MEMRY)
Questions:
1) which one is supposed to be used?
2) which formats are supported for playback besides WAV? What is this
depending on?
3) how can i buffer a sound for faster and smoother playback (asynchronous
playback without freezing the app)
4) how can i play back several sounds at a time, or would i need a package
like pyGame for that?
Thanks,
Christophe Leske
tel. +49-(0)211 230 99 70
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http://www.multimedial.de
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