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  • my text adventure

    0 answers - 2850 bytes - related search similar search Add To My Delicious Add To My Stumble Upon Add To My Google Mark Add To My Facebook Add To My Digg Add To My Reddit

    well i have got some things to work, thanks for the help.
    at this point i am just making things worse so thats it for tonight.
    any comments, suggestions, bug fixes, improvements, or ideas
    on how my program can add to the quality of all our lives are,
    as always, most greatly appreciated.
    import sys
    import string
    world = {}
    class Room:
    def __init__(self,coords):
    self.contents = []
    self.name = ''
    self.coords = coords
    world[tuple(coords)] = self
    self.exits = {}
    def nextdoor(self,direction):
    if direction == 'n':
    nextdoor = (self.coords[0], self.coords[1] + 1)
    return list(nextdoor)
    elif direction == 's':
    nextdoor = list((self.coords[0], self.coords[1] - 1))
    return nextdoor
    elif direction == 'e':
    nextdoor = list((self.coords[0] +1, self.coords[1]))
    return nextdoor
    elif direction == 'w':
    nextdoor = (self.coords[0] -1, self.coords[1])
    return list(nextdoor)
    class Player:
    def __init__(self,name):
    self.name = name
    self.location = None
    self.inventory = []
    self.wielded = None
    def look(self):
    print self.location.name
    def move(self,direction):
    if self.location.exits.has_key(direction):
    self.location = self.location.exits[direction]
    def wield(self,what):
    self.wielded = what
    def wear(self,what):
    pass
    def take(self,what):
    pass
    def drop(self,what):
    pass
    def dig(self,direction):
    target = tuple(self.location.nextdoor(direction))
    print target
    if self.location.exits.has_key(target):
    print 'there is already an exit to that room'
    elif world.has_key(target):
    print 'already a room there, attempt to make exits'
    self.location.exits[direction] = Room(target)
    else:
    world[target]=Room(target)
    self.location.exits[direction] = Room(target)
    def do(self):
    cmd = string.split(raw_input('>'))
    verb = cmd[0]
    if len(cmd) 1:
    target = cmd[1]
    if verb == 'l':
    self.look()
    elif verb in ['n','s','e','w']:
    self.move(cmd)
    elif verb == 'quit':
    sys.exit()
    elif verb == 'i':
    for a in self.inventory:
    print a.name
    elif verb == 'dig':
    self.dig(target)
    else:
    print 'what?'
    class Thing:
    def __init__(self,name):
    self.name = name
    p = Player('david')
    room1 = Room([0,0])
    room1.name = 'startroom'
    p.location = room1
    sword = Thing('sword')
    hat = Thing('hat')
    p.inventory.append(sword)
    p.inventory.append(hat)
    while 1:
    p.do()
    Tutor maillist - Tutor (AT) python (DOT) org

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