"Phil Carmody" <thefatphil_demunged@yahoo.co.ukwrote in message
news:87hczhwo2t.fsf@nonospaz.fatphil.org
| "michael" <michael@michael-maniscalco.comwrites:
| Can this be said for any signal?
|
| Can what be said? Please don't top post.
|
| houston wrote:
| no data stored not even a single bit changed in the stream.
|
| Do you think that he's simply proposing 'cp' as a compression
| program? That indeed works equally well an infinite number of
| times on the same data.
|
| Phil
| --
| "Home taping is killing big business profits. We left this side blank
| so you can help." -- Dead Kennedys, written upon the B-side of tapes of
| /In God We Trust, Inc./.
Nah, I'm imagining a basic 9x9 puzzle-square shuffle routine
(2-directional remapping) with sliding an open spot about to achieve order.
The other option is an ordered shuffle on complex data sets (a linear
1-directional remapping swap squares #1 and #7 then move to next
square). a pseudo-random shuffle doing the previous line using the
generated numbers for reordering. using a complex set shuffle (same
thing 2 sentences back) using some large generator like roots of prime
numbers, non-integer decimal base conversions, or formulaic methods.
taking this one step further and going for the very first sentence
and doing a multi-dimensional array using a 3-directional mapping in cubic
space or higher orders. course once we go into non-cubic space arrays we
can go with complex 3-directional regular mapping tiles. We can move to
toroidal-spaces or hyper-surface remappings of a dataset.
The problem is again the very core of higher-order compression routines.
The resulting data set has to be smaller than the index mapping and / or the
dynamic function listings. No point in pushing data about without having a
reduction in the overall data set (that would be bijective at best and
additive at worst).
And everyone knows that the ushers won't let you sneak about the various
bijective arrays without buying a large soda and enough corn in a buttery
tub to pack a human intestine (yeah, David, this was an amusing campaign to
get the compression community to use the word "Bijective" for no good
reason, but also an annoying campaign) as they don't earn money off the
movies but the overpriced snacks.
Anyhoo, the crucial thing for any of us folks here is basic to the core.
Show us a repeatable example of dataset reduction with lossless recoverable
results without any boring showmanship or sales pitches and we'll be a tad
more serious. If you have an advanced form of dataset reordering which can
result in better compression, then we have interest. Theory is all well and
good for idle chatter with pleasure-inducing substances in a casual setting,
but proof requires you produce a functional bit of code which can compress
and decompress general datasets or specific common useful datasets (think
JPEG, MPEG, MP3, etc) or some tool that results in better results using
an existing compression technique. If math theory cannot be functionally
coded into a computer program, then well, refine it until it works or redo
the theory.
I love great theory, but it has to lead somewhere or the theory is just
a philosophical hobby and usually less entertaining than a digital
self-pleasuring session. So toss us a few clues that we can use dude or
show us some amusing Photoshops.