Hi,
has anyone succeeded in embedding wxPython inside an S X application
bundle? I have an application that uses wxWidgets and would like to
provide wxPython as a UI toolkit for user scripts.
The problems I ran into so far:
* the Xcode project file that comes with wxPython is useless here as
it doesn't create wx-config which setup.py relies on
* I had to rebuild the source files with SWIG, the source tarball
didn't work on S X
* configure;make doesn't work for embedded frameworks/libraries as
configure refuses to accept @executable_path//Frameworks as prefix,
it insists on absolute paths
* after long hand-editing of my Makefiles, it still insists that my
libraries must be in $(prefix)/lib, even though I explicitly set it to
be $(prefix) in the Makefiles
Eventually I end up with error messages about undefined symbols where
it tells me how it can't find wxWindowBase in _window_.so.
Am I on the wrong track? How am I supposed to build wxPython on S X,
and is there any meaningful way that allows me to build it as an
embedded framework that does not live at an absolute path? Dyld's
stupid install_name makes it really hard.
Thanks in advance,
stefan
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