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  • Updating AMOR

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    Hi, I'm Sean 'Brien (friends call me "Diggity"), and I've been discussing
    this on the list kde-games-devel, where someone suggested I try kde-devel.
    I'm currently working on some more AMR themes copied from the web and the
    Windows program Neko98 (based on oneko). I also would like to see much of
    the code (or at least similar functionality) from Neko98 ported to KDE and
    merged with the AMR codebase. I think it would be wise to include most
    of the themes from Neko98 (and maybe the ones I found on the web) in the AMR
    release.
    More details and some screenshots here if you're interested:
    There seems to be some confusion about the legality of using the Neko98 code.
    To clarify:
    I have contacted all of the authors for the themes I am working on and I have
    heard back from a few of them already. None so far have objected to
    releasing the themes under the GPL, although I'm not sure this is even
    necessary as most of the themes were included in the Neko98 release.
    As far as the Neko98 source goes -
    The portions from Masayuki Koba's oneko are free software, licensed under the
    GPL (although the GPL isn't included in the Neko98 release). *The rest of the
    code (by David Banner) is open source, and might even be considered free
    software. The author seems a bit confused about the GPL (which he calls
    the "GNU public license"), and his major concern seems to be "free as in
    beer". *He says, "You are free to use the source files in any way you
    wish, as long as credit is given.", provided the software remains monetarily
    free. I have contacted him about releasing the whole program under the GPL,
    but have not yet received a reply. Still, I see no legal barrier to using
    the code (does anyone else?). I'm including the license at the bottom of
    this e-mail.
    As far as porting it is concerned, I know very little about C. *However, the
    code seems clean and the Windows-specific sections are nicely separated (and
    should be relatively easy to alter or remove).
    The source code is made available here, see license.txt:
    Full text of license.txt:
    Neko 95/98 Source Code License
    *
    Note: Because Neko was originally written by
    Masayuki Koba, and ported from his X-Windows
    source code by David Harvey, different portions
    of the Neko source code carry different licenses.
    *
    *
    IF YU WANT T CHARGE FR YUR SFTWARE
    If you use any of the following files in your software,
    you MAY NT charge for it as it is covered by the GNU
    public license: *
    * * Neko.h * *Neko.cpp
    * * Neko98.h *Neko98.cpp
    *
    *
    If you use any of the following files in your software,
    you MAY charge for it, but must send 20% of the profit or
    from that software, or $1000 to the author (address at the bottom).
    * * Pet.h * * * * * * Pe1t.cpp
    * * DesktopHack.h * * DesktopHack.cpp
    * * DesktopPet.h * * *DesktopPet.cpp
    * * ATopPet.h *ATopPet.cpp
    *
    *
    All other files can be used freely as long as credit is given.
    *
    *
    IF YU D NT WANT T CHARGE FR YUR SFTWARE
    You are free to use the source files in any way you wish,
    as long as credit is given.
    *
    *
    AUTHR'S ADDRESS
    dharvey (AT) btinternet (DOT) com
    For security reasons, mail me and I'll give out my address.

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  • No.1 | | 2450 bytes | |

    Monday 22 May 2006 06:53 pm, Michael Pyne wrote:
    Monday 22 May 2006 16:51, Sean 'Brien wrote:
    The portions from Masayuki Koba's oneko are free software, licensed under
    the GPL (although the GPL isn't included in the Neko98 release). *The
    rest of the code (by David Banner) is open source, and might even be
    considered free software. The author seems a bit confused about the GPL
    (which he calls the "GNU public license"), and his major concern seems to
    be "free as in beer". *He says, "You are free to use the source files in
    any way you wish, as long as credit is given.", provided the software
    remains monetarily free.

    IANAL, but this would not stand under the GPL. The GPL actually explicitly
    gives authors the right to sell their software, as long as the source code
    is available. Likewise with BSD-licensed software. In fact I think the
    first release of BSD was for $1000, but the authors only expected to make
    that one sale. ;)

    IF YU WANT T CHARGE FR YUR SFTWARE

    If you use any of the following files in your software,
    you MAY NT charge for it as it is covered by the GNU
    public license: *
    * * Neko.h * *Neko.cpp
    * * Neko98.h *Neko98.cpp

    If it is GPL, then his explanation is wrong. You can charge for the
    software, but you must provide the source, and you must provide the source
    under the GPL.

    If you use any of the following files in your software,
    you MAY charge for it, but must send 20% of the profit or
    from that software, or $1000 to the author (address at the bottom).
    * * Pet.h * * * * * * Pe1t.cpp
    * * DesktopHack.h * * DesktopHack.cpp
    * * DesktopPet.h * * *DesktopPet.cpp
    * * ATopPet.h *ATopPet.cpp

    I'm not sure about this, I thought that if you included GPL source in a
    program and distributed the program, you had to offer all of the program
    source under the GPL as well. So he may have to GPL license these files as
    well.

    You may want to have him review the license requirements to make sure
    everything is right with regards to that before seeing about copying the
    source.

    Regards,
    - Michael Pyne

    Agreed, this is the "virus" aspect of the GPL. Any code linked to GPL code
    MUST be GPL or it is in violation of the terms of the license if it is to be
    distributed.

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  • No.2 | | 610 bytes | |

    Agreed, this is the "virus" aspect of the GPL. Any code linked to GPL code
    MUST be GPL or it is in violation of the terms of the license if it is to
    be distributed.

    Alright, what's the next step? I need to know what to do about the license
    (Should I contact the FSF if the author doesn't get back to me? And so on)
    and I also need to know who to contact about AMR. I can at least make the
    themes I've gotten permission for available for the AMR release (who decides
    what goes in?).


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  • No.3 | | 1242 bytes | |

    Monday 22 May 2006 08:02 pm, Sean 'Brien wrote:
    Agreed, this is the "virus" aspect of the GPL. Any code linked to GPL
    code MUST be GPL or it is in violation of the terms of the license if it
    is to be distributed.

    Alright, what's the next step? I need to know what to do about the license
    (Should I contact the FSF if the author doesn't get back to me? And so
    on) and I also need to know who to contact about AMR. I can at least
    make the themes I've gotten permission for available for the AMR release
    (who decides what goes in?).
    >
    >Visit #unsub to
    >unsubscribe <<


    If the dude doesn't get back to you about it, I'd get in touch with the FSF if
    he doesn't fix the licensing issues. As far as the AMR themes are concerned,
    I'd first check that they aren't based on copyrighted works, like a few I've
    seen for neko98, and if there ARE items under copyright of another author or
    entity, you'll have to check with them first. that is cleared, then
    contact the maintainer as listed in the about box for AMR.

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Re: Updating AMOR


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