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  • J3DWorkbench - an Eclipse/Java3D Rich Client Product under GPL

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    I just did an initial file release of a what I call "J3DWorkbench", a GPL-licenced WYSIWYG-style Scene Graph Editor/Viewer found at
    J3DWorkbench is a full-featured, extensible application framework implementation built on Java3D and Eclipse RCP API.
    It has never been tested on platforms other than Windows (because I don't currently have access to these), but the stand-alone binaries are indeed available for MS as well as different flavors of Linux.
    Please feel free to download, use, and evaluate -- I would be grateful for feedback, bug reports, and eventually code contributions and extensions.
    I am currently working on documentation and help modules.
    Cheers,
    Ken
    [Message sent by forum member 'mcneillk' (mcneillk)]
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  • No.1 | | 1647 bytes | |

    java3d-interest (AT) javadesktop (DOT) org wrote:

    It has never been tested on platforms other than Windows (because I don't currently have access to these), but the stand-alone binaries are indeed available for MS as well as different flavors of Linux.

    It won't work on Mac. AWT and SWT have mutual incompatibilities on the
    Mac platform leading to deadlock of the entire application and
    occasionally the entire UI. Anything that even looks in the direction of
    the AWT event queue in SWT on a Mac causes the deadlock due to some
    internal major differences (AWT uses Cocoa, SWT uses Carbon and you
    cannot mix the two within a single application).

    In the current architecture of Java3D there's, unfortunately, no way
    around this problem - even using the JGL renderer. I've ported the JGL
    reference implementation to work on SWT on all the major platforms, but
    it requires the use of different factories and the UI canvas class has
    to be different too. I've chatted with Kevin about helping out getting
    J3D to work in Eclipse in the future. It will require some change to the
    primary API of Canvas3D as just changing the underlying
    GLDrawableFactory using the standard system property is not sufficient
    to enable this to work. The extent of this change is such that it is
    something that will not be done in the 1.5 timeline, but probably one of
    the major changes for 1.6.

    Justin

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Re: J3DWorkbench - an Eclipse/Java3D Rich Client Product under GPL


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